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Pueblo City

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The Pueblo City is a walled agricultural settlement in the game Three Body, ended by a sudden deep freeze when a Stable Era is cut off by advancing cold in the game's cycling world.

The Pueblo City is a location from Three Body, the virtual reality game at the center of Liu Cixin's The Three-Body Problem. The game's world cycles between mild Stable Eras, when its civilizations can grow, and Chaotic Eras, whose extremes of heat, cold, and darkness destroy them. The Pueblo City belongs to one of the game's agricultural age civilizations: a walled settlement of the kind such societies build, its people farming through a stretch of stability. Its recorded end comes by cold, when the game's world drifts into sudden deep freeze and a Stable Era is cut off without warning by an advancing night of ice, an ending shared by several of the game's numbered civilizations.

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