Quest
Condition-and-reward events that drive Lucid Adventure: items, money, skills, and EXP.
A quest is the basic unit of getting anywhere in Hardcore Leveling Warrior. In Lucid Adventure, a quest is an event that pays out after a set of conditions is fulfilled, and the payouts are the whole economy of adventuring: items, money, reputation, access to new skills, and nearly always a helping of EXP, with class-specific quests sometimes teaching abilities outright. Most quests start with an NPC, taken directly or brokered through a third party such as the loan shark Heart Heater. Players of sufficient station can issue quests too: Lords and Kings may post them, at a personal cost in EXP and sometimes stats. Unlike the endlessly repeatable chores of ordinary online games, quests in Lucid Adventure appear to be one-time affairs, which makes each one worth taking seriously. Completion arrives with a system message and the reward.
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