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Tripper

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Tripper is a spell that sets off all nearby traps that react to passage, motion, heat or weight.

Tripper is a spell that sets off every passage, motion, heat and weight-based trap within its reach at the same moment. Its area is a sphere around the caster's right hand with a radius of 10 meters, plus another 10 meters for each level of Intelligence, and the effect is instantaneous. With high enough intelligence, a single snap of the fingers can trigger every trap in the quadrant.

Tripper is one of the options offered during class selection, and some items grant it too. Drakea's Enchanted Kerchief of Disorder, a square of fabric worn around the neck, in the hair or over the face, lets its wearer cast a level 15 Tripper every five hours at most with no mana cost. Taking such an item off removes the spell, and the cooldown does not reset. The spell's own description notes that some people call crawlers who rely on it cowards.

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